Ben Forta

Blog

June 11, 2012

Adobe AIR And Supporting Multiple Screen Sizes

If you are using AIR to build mobile apps, then you need to deal with the (ever growing) array of device screen sizes out there. Whether you're adapting a web based game to run on iOS, or writing an app from scratch for tablets, if you want your app to be broadly available you'll need to support at...

June 3, 2012

Aaron Hardy Explains RequireJS

RequireJS is a JavaScript file and module loader. It is optimized for in-browser use, but it can be used in other JavaScript environments. Using a modular script loader like RequireJS will improve the speed and quality of your code. (This from the RequireJS web site). Ok, so you want know what that...

May 28, 2012

Three Important ANE Articles

Adobe AIR native extensions (ANE's) are a combination of ActionScript classes and native code that provide easy access to device-specific libraries and features otherwise not available to your AIR applications. ADC has just published articles on three ANE's that will be of use to your mobile app...

May 27, 2012

HTC One X Two Week Report

I've been using an HTC One X for about two weeks now. I usually share my thoughts on devices sooner than this. But, I've now had a couple of devices work well in the U.S. only to disappoint when taken on the road. So, with being in Asia briefly last week, I opted to give the One X a real road test...

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